![]() And frustrating when the game terminates halfway through because the OS runs short of RAM.įabulous detailing. On the downside, aside from having to endure the cartoon characters (and animals - see below), the TV-style golfer post-shot animations are gone (compared to Real Golf 2011 HD), the 'TV commentary' track is gone and there are no crowd 'applause' sound effects.Īn additional downside is that Let's Golf 2 HD seems to use even more RAM than Real Golf 2011 HD - substantially more than 100MB - it's hard to keep anything else loaded in memory (under Symbian Anna) while playing the game. I did find some opponents though, and playing against another human being (when it works) is utterly addictive and a whole new ball game (literally), compared to playing against the computer AI. I'm presuming this only pitches you against people with Let's Golf 2 HD on Symbian, rather than on all platforms, since there were few people around every time I came to test out online multiplayer action. There's now full multiplayer action, via Bluetooth or Wi-fi with someone in the same house or office as you, or online via the wider Internet.There's a putting 'crib' where you intially get given an idea of how a straight hit putt will far on the curves in front of you.There are extra 'challenge' game modes.There's a high resolution, atmospheric introductory video (that can, of course, be skipped). ![]() There's a new 'swingometer' that vaguely mimics a golf swing and is more pleasant to use.There have been some graphical embellishments, with extra lighting effects and course detail - Let's Golf 2 HD is quite stunning at times.It's tempting to declare this as the same game as Real Golf 2011 HD but with a different look and feel, but in reality there are some significant upgrades to the older title: Let's Golf 2 is a franchise that has spanned every other mobile platform, plus the core interface code was already in the (golf) bag, so there really was nothing standing in Gameloft's way in producing this title for Symbian.
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